Breakout Regeneration: Gain Health regeneration for 4 seconds after using the Breakout ability.
This effect is reapplied every 10 seconds
Fortified Restoration: Increases your Restoration by 5% until you are hit by an attack.
This effect may only occur once every 20 seconds
Restorative Adapter: Weapon attacks heal you and three other group members a small amount.
DCUO GADGET DPS 2013 MOD
This mod will make Invocation of Renewal no longer Vulnerable to Interrupt, prevent standard control effects and increase Defense and Toughness by 5%.
It is recommended to equip Empowered Channeling (tactical mod)
Invocation of Renewal is one of the best Healing powers in your loadout but it is Vulnerable to Interrupt.
Using them when not necessary will be catastrophic in Bosses or Multiple NPCs fights
Keep your Shieldsready for emergencies.
Sorcery Loadout is viable for all situations but mastering the Cooldowns is vital for the healer to be successful.
Watcher Loadout requires to keep Watcher powered all the time or its heals wont be enough for the group.
Watcher Loadout must only be used in situations where Watcher won’t be targeted by Bosses.
Choosing between Sorcery Loadout and Watcher Loadout is completely up to the healer.
Mastering their cooldown will prevent your group from dying and increase your survival chances against powerful Bosses
Don’t use all your Healsat the same time.
This Shieldheals and protects you and all group members
Transcendence should only be used on emergency situations.
Sorcery Healers must be careful when to use it because it is Vulnerable to Interrupt.
Invocation of Renewal is your maximum Healer Power allowing you to restore Health to yourself and your group members over time (specially those members below 50% health).
This is perfect for protecting allies from NPCs when the Tank is unable to grab their aggro.
This Shieldwill surround you and up to three group members.
Boon of Souls is your emergency shield.
Sorcery healers must always locate this Circle of Protection in strategics spots
Circle of Protection provides a wide Healing over Time area where group members are continuously healed.
Great for healing enemies damage over time inflicted on multiple allies Use it for healing you and up to three group members.
Ritualistic Word is your secondary Heal.
Rejuvenate is your primary Heal allowing to restore Health to yourself and the most injured group member.
Might and Power – Improve your power pool once all Restoration is unlockedĬlick Power Icons to display their Tooltip.
Proper Skill Points (more than 100): Spend Recommended Skill Points in Criticals before unlocking these Stats.
Mid Skill Points (between 75 and 90): Spend Suggested Skill Points in Criticals before unlocking these Stats.
Low Skill Points (less than 60): Spend Required skill points in Criticals before unlocking these Stats.
Unlock Weapon Mastery Combos, and Movement Abilities before unlocking this Stat.
Players must unlock these stat points after unlocking required Weapon Combos, Weapon Mastery Combos and Movement Innates (7 Skill Points) This Loadout is focused on Hybrid Playstyle allowing your character to use a mix of weapon and super power attacks attacks.